Far Cry 2 Change Fov

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Contents The only relevant currency in Far Cry 2 are diamonds. These are used to buy new weapons from arms dealers in Weapon Shops , since the weapons scavenged from enemies in the game, are rusty and unreliable. Diamonds also make it possible to purchase all sorts of useful, that improve weapons, carry more ammo, quickly repair vehicles, and more.To 'earn' diamonds it possible to either take on main missions from the factions APR or UFLL, or go out into the African landscape and look for the so-called Diamond Cases — suitcases that send out a homing signal that the GPS can track at short distance.A total of 221 Diamond Cases are spread out in the world for Far Cry 2. Each Zone (1x1 km² area) shows a diamond counter in the top left of the map, making it clear how many diamonds that is possible find.All the diamond cases find are clearly marked on the map with a blue diamond icon , once found, as a reminder.

Each case can contain one to three diamonds, though most cases will only contain one diamond.The 1st Diamond CaseThere are four posssible places where the first case can spawn. It is dependant on the direction the player walks out of Pala during the fight— Slaughter House, Fresh Fish, Lumber and Cock-Fights. Note that only one of these four cases are spawned in the game.Diamond Case LocationsAll diamond case locations have been clearly marked in two maps covering the Northern and Southern District.Location of the Diamond Cases in Leboa-Sako the Northern District.Location of the Diamond Cases in Bowa Seko the Southern District.See also.

Far Cry 2 Techincal Help - Change resolution before launch kungphu 29 Nov 2008 13:06:55 71 posts Seen 3 months ago Registered 14 years ago Hi Guys, just picked this up from game, I have a samsung TV that is unable to support 1280x720 but it does support 1360 x 768. Jan 19, 2013  far cry 2 fov changer - posted in Gaming Questions: hello, i hope im in the right place here because im totally new to ahk (just found in today). Yesterday i installed far cry 2, and i found this tool to change the fov ingame. It uses numpad keys to change the fov, so my question is if there is any way to create the arma2-like effect of zooming in when pressing numpad +? The tool changes.

For maximum resolution map images see.

Far Cry Tweak Guide Page 10 Console CommandsTo open the console in Far Cry, press the key. You can use the same key again to close the console. The console allows you to change many game settings and view important information during the game.

Almost all the commands already detailed in this guide can be run through the console, with the addition of a in front of them. However many of them won't have any impact if run from the console, as they need to be changed by changing the in-game settings (See In-Game Settings section), by using the Far Cry Configuration Tool, or editing the System.cfg file (See Advanced Tweaking section).If you want a full list of every console command and system variable used in Far Cry, type 'dumpcommandsvars' (without quotes) in the console. This will write a large text file called consolecommandsandvars.txt to your UBISOFTCrytekFar Cry directory.

Since the file is so long, to save you time and effort a list of the most useful working console commands is shown below with descriptions for each. Note: Some commands require that you enter Far Cry in Developer Mode. These are indicated with (Devmode only) next to them.

See the Advanced Tweaking Section for more details on how to enable Developer Mode.Demo CommandsDEMO Demoname - Plays an existing Far Cry demo. You must first load up the same level as the one the demo was recorded on. (Devmode only).STOPDEMO - Stop playing demo. (Devmode only).RECORD Demoname - Starts recording of a demo. (Devmode only).STOPRECORDING - Stops recording of a demo. Saves the files Demoname.tmd and Demoname.log to the UBISOFTCrytekFar CryLevelsLevelname folder, where levelname is the name of the level the demo was recorded on.

Far Cry 2 Pc Gaming

(Devmode only).DEMOSCREENSHOTFRAME Framenumber - Make a screenshot from the specified Framenumber during a demo playback. (Devmode only).Information/Debugging CommandsRDISPLAYINFO 0,1 - Toggles rendering information display including Frames Per Second (FPS). 0=Off, 1=On.RFLUSH - Flushes system cache and reloads textures to remove graphical anomalies. Doesn't appear to work at the moment in either mode.DSTATS 0,1 - Displays debugging statistics.MEMINFO 0,1 - Displays memory information by modules.MEMSTATS 0,1 - Displays extensive memory statistics. The display of this information can slow your machine down to a crawl so be careful.RPROFILESHADERS 0,1 - Displays profiling information on rendered shaders. 0=Off, 1=On.RSHOWVIDEOMEMORYSTATS 0,1 - Displays information about video memory usage. 0=Off, 1=On.SSOUNDINFO 0,1 - Toggles onscreen sound statistics.

(Devmode only).D3D9NV30PS20 0,1 - Toggles PS2.0 shaders on Nvidia NV30 graphics cards. Improves image quality but reduces FPS.

Fov

(Devmode only).General CommandsCLEAR - Clears console text.FOV Angle - Sets the player's visible Field of View (FOV) between 1 and 180 degrees (Devmode only).LOADGAME Gamename - Loads a previously saved game with the given Gamename.SAVEGAME Gamename - Saves the current game with the given Gamename. Use LOADGAME to load this game. Can be used for Quicksaving outside of the automatic save points.LOADLASTCHECKPOINT - Loads the player at the last checkpoint reached.CLDISPLAYHUD 0,1 - Toggles the Heads Up Display (HUD). 0=Off, 1=On.HUDCROSSHAIR 0,1 - Toggles whether the crosshair is drawn onscreen or not. 0=Off, 1=On.AIIGNOREPLAYER 0,1 - Toggles whether the AI can detect the player or not. (Devmode only).AISOUNDPERCEPTION 0,1 - Toggles the AI's ability to perceive player-based sounds.

(Devmode only).ETERRAINLODRATIO 0-5 - Determines the rate at which distant terrain features are removed/displayed on screen. Default is 5, but setting to 0 will ensure the most detailed terrain. The lower the setting, the lower your FPS in outdoor areas but the more vegetation will be visible in the distance.CLMOTIONTRACKER 0,1 - Toggles the motion tracker mode on the binoculars. 0=Off, 1=On.CLMSGNOTIFICATION 0, 1 - Toggles the HUD messages sound notification. 0=Off, 1=On.RSHOWLINES 0,1 - Toggles visibility of wireframe overlay. 0=Off, 1=On (Devmode only).THIRDPERSONANGLE Angle - Sets the angle at which the camera views player in 3rd person mode. (Devmode only).THIRDPERSONRANGE Range - Sets the range of the 3rd person camera (when in 3rd person mode) from the player.

Far

Ranges from 0 to 7 meters.