Naruto The Broken Bond Review
The controls in The Broken Bond are very easy to learn. The face buttons are primarily used for combat and, because of the simplistic nature of the battle system, generally require timed presses rather than all-out mashing like in other Naruto brawlers. The hand-sign system is also very simple, although switching from buttons to thumbsticks takes a while and does feel a little awkward at first.
Building on the success of Naruto: Rise of a Ninja, this new action adventure takes the story to a deeper level within the Naruto Universe. Now a respected ninja, Naruto evolves into a mature. Naruto: The Broken Bond Review Last year's Naruto: Rise of a Ninja was a promising start to Ubisoft's planned series of games telling the story of Naruto, the brash young ninja whose anime series has millions of devoted followers all over the globe. Rise of a Ninja also felt somewhat underdeveloped, though, leaving plenty of.
But, if you are used to the core brawling format of most Naruto games, then you will ease right into the control style of The Broken Bond.Visuals in The Broken Bond are very good and feature the series trademark anime-look. Although the visuals are not as sharp as those featured in Ultimate Ninja Storm, the cel-shading is expertly done, and all the characters sport a fair amount of detail. The environments look very good as well, although there are a lot of repetitive elements in crowded environments. Many of the non-playable characters also have repetitive design, which is slightly annoying when you are looking for one specific NPC among many who look very similar. However, the graphics do look very nice when taken as a whole, and character animations as well as cinema scenes stand out as the best facets of this titles visuals.Audio in The Broken Bond is very pleasant to listen to, and the game includes both Japanese and English voiceovers. Both of the voiceovers are of excellent quality, and fans of both the Japanese version and the English version will appreciate the original voice actors from both reprising their roles for the game.
The music in this title is a nice mix of original tunes as well as songs sampled from the anime.
.: November 18, 2008.: November 20, 2008.: November 21, 2008,Mode(s),Naruto: The Broken Bond is a developed and published by for the. It was released worldwide in November 2008. It is a sequel to the 2007 game.The Broken Bond picks up where left off, taking place between episodes 81-135 of the anime. It contains the Return of Itachi, Search for Tsunade, and the Sasuke Retrieval story arcs as well as some flashbacks of the previous game. There are 30 playable characters, a new tag-team system and original voice acting and music from the original anime. Contents.Development The game was first revealed at the E3 2008 Convention, although work on it had started before the release of the. According to team member Masao Kobayashi, the developers wanted to bring something new to the franchise while still keeping the same feel of the anime that the first game had.
The art direction of the was definitely one of the biggest factors taken into consideration for the development of this new game.The environments were a big part of the first game, and one of the things they wanted to make sure was that the environments in The Broken Bond would support the exploration factor by being very “rich and dense”. The lighting of the game was improved to complement the dynamic story, adding a new casting system and allowing the creation of maps with a more watercolor feel. Unlike the previous game, where the cutscenes were 2D, The Broken Bond now has 3D cinematics. There are also a lot more NPCs. Within the adventure mode, there are now over 70 unique character models.The developers for The Broken Bond have also decided to keep the multiplayer system like Rise of a Ninja but have improved upon it in several ways. The online format has been overhauled with a new ranking system, and the fighting system has been greatly tweaked.
Naruto The Broken Bond Review In India
Also, there are now 30 characters to choose from, 28 different characters, one DLC character, and four bonus variations. The bonus variations were Might Suit, Anbu Itachi, Curse Mark Demon, and Kyuubi Naruto; the DLC character was Young Sasuke.This was the last Naruto game to be developed by Ubisoft before Namco Bandai decided to make the Ultimate Ninja Storm for multiplatform consoles instead of being a PlayStation 3 exclusive, starting with. October 15, 2008. Retrieved July 26, 2015. October 29, 2008. Retrieved July 26, 2015. ^.
Retrieved July 26, 2015. Hayward, Andrew (December 9, 2008). Retrieved July 26, 2015. Reeves, Ben (January 2009). Retrieved July 26, 2015. Morse, Blake (January 27, 2009).
Retrieved July 26, 2015. Petit, Carolyn (November 26, 2008). Retrieved July 26, 2015. January 9, 2009. Archived from on January 16, 2009.
Retrieved December 30, 2015. Sandoval, Angelina (December 3, 2008).
From the original on December 7, 2008. Retrieved July 26, 2015.
Goldstein, Hilary (November 18, 2008). Retrieved July 26, 2015. 'Naruto: The Broken Bond'.: 79. January 2009.
Jastrzab, Jeremy (January 11, 2009). Archived from on March 16, 2010. Retrieved July 26, 2015. Darax (November 19, 2008). Archived from on November 13, 2013.
Retrieved July 26, 2015.Further reading. Haught, Jeb. 'Broken Bond' best 'Naruto' title to date'; Charleston, W.V. 24 January 2009: C.2.External links.